A mildly stereotypical Scotsman that grew up in a field and drinks too much.
My background is originally in Product Design, but I shifted into 3D as a focus around fifteen years ago. By day I run an architectural visualisation agency, by night and the early hours I transfer that skillset into my art.
My work evolves around capturing unique moments in time. Whether it’s a literal interpretation or a metaphor of some form, it’s about illustrating those moments that you wish you could relive over and over. I tend to bring my architectural background into my work and then integrate fluid and particle simulations to bring the piece to life.
I take a lot of my creative direction from the elements around me, mainly my children. The wild imagination of a child can do wonders for a creative concept. Maybe that’s why I drink so much…
I have a dream to ‘make it’ and buy art.